Focus on: PlayStation at Paris Games Week by Amplify

‘Photo: London event photographer, Kevin Moran’

‘Photo: London event photographer, Kevin Moran

PlayStation Paris Games Week was Amplify’s largest production to date

Amplify, the brand experience agency, created its largest-ever stand for PlayStation at Paris Games Week; plus the brand’s major press event, PlayStation’s Paris Media Showcase.

The PlayStation stand at Paris Games Week (one of the world’s top three global consumer gaming events), welcomed 350,000 consumers over five days and has become synonymous with dominating the event thanks to its vast size, array of games, stand-out design, unforgettable experiences and strong social presence.

To ensure Amplify continued to exceed the brand’s and fans’ expectations, the agency evolved the stand’s design to be more open and feature key neon touchpoints that give the space a highly visible glow. Amplify also created the bespoke identity concept for the brand’s Paris Games Week presence.

Featuring major PlayStation announcements alongside the brand’s latest and forthcoming most anticipated products and titles, the Paris Games Week stand runs from 1-5 November, with a press and VIP day on 31 October. The project marks Amplify’s seventh consecutive year of designing, building and managing the event, with this year’s stand being the biggest ever at over 3,500sqm.

In addition, Amplify is responsible for designing, producing and managing the PlayStation stand’s EA Battlefront II and Netflix Stranger Things experiences. Ahead of the Paris Games Week activation, Amplify delivered PlayStation’s Paris Media Showcase: a massive event for the brand to make exclusive announcements to 700 top-tier international media at La Grande Arche on 30 October.

Working with Stungun, Amplify created the brand’s European press conference, which was live streamed globally to millions of fans in eight languages.

To ensure maximum engagement, the event was a visually spectacular show that featured high impact video content, theatrical special effects and state of the art audio visual technology.

PlayStation’s director of communications Richard Brunois said: “In the seven years we’ve been working with Amplify, they’ve always delivered seamless, fun and memorable experiences for gamers and media in Paris. But this year’s execution has taken the stand a level up with its vast scale and engaging content; a befitting launch for our most anticipated title Detroit and our new range of friends and family games PlayLink.”

Isabelle Adams, SIEE European events manager, says: “At Sony Interactive Entertainment, we set our sights higher than ever with the vision for Paris Games Week Media Showcase 2017. What we wanted to achieve was a spectacular show, groundbreaking and cutting edge, all for the players. Amplify met our expectations and more, delivering a best in class show effortlessly and always a pleasure to work with.”

Amplify’s founder Jonathan Emmins, concludes: “We’re lucky that PlayStation was one of Amplify’s founding clients nearly nine years ago. Each year PlayStation continues to excite and innovate. Thanks to our long-term relationship, deep levels of understanding and trust, we’re able to go on fast-paced and exciting journeys together. Each year, we push ourselves, we evolve and we refine. That is why this year’s Paris Showcase and stand are the biggest and best yet.”